Unit Cards - Icarus Miniatures

Nexus Assasin
Unit
Nexus Assassin
M R C D A H Co Pts
6 3 3 4 3 5 2 34
Equipment: Assault Rifle, Pistol, 2 Combat Knives (Additional attack
already included in unit profile), Stealth System.
May replace Assault Rifle with the following:
- Sniper Rifle (15 pts)
May replace Combat Knives with the following:
- Sword (10 pts)
May purchase the following:
- Targeter (10 pts)
- Energy shield (10 pts)
- Toxic Grenade (15 pts)
- Smoke Grenade (5 pts)
Special Rule: Poison Blades
Any unit that Assassin successfully wounds in combat is poisoned. At that
start of each following turn, the affected unit will receive 1D3 damage each
turn until the end of the game (or until they die).
Special Rule: Fear Toxin
Nexus Brawler
Unit
Nexus Brawler
M R C D A H Co Pts
6 5 3 5 4 5 4 17
Equipment: Axe, Pistol, 2 Combat Knives
(Additional attack already included in unit profile).
May replace Combat Knives with one of the
following:
- Sword (5 pts)
- Energy Gauntlet (10 pts)
May purchase the following:
- Grenade (5 pts)
- Toxic Grenade (15 pts)
Nexus Brawlers live for combat. On their home
worlds they are the gladiatorial champions. On the
battlefield they are a relentless and deadly foe.
All weapons used by the Assassin are counted as being coated with fear
toxin. Any enemy unit that suffers a wound from them will suffer a –1
penalty to their Courage for the rest of the game. These effects do not
stack.
Feral Nexus
Unit
Feral Nexus
M R C D A H Co Pts
6 6 4 3 3 4 4 11
Feral Nexus
Unit
Feral Nexus
M R C D A H Co Pts
6 6 4 3 3 4 4 11
Equipment: 2 Combat Knives (Additional attack
already included in unit profile), Pistol.
Equipment: 2 Combat Knives (Additional attack
already included in unit profile), Pistol.
Special: Insignificant, Bloodletting, Meat
Shield
Special: Insignificant, Bloodletting, Meat
Shield
Descendents of ancient, outcast, Nexus; these
feral warriors form a devastating first wave.
Descendents of ancient, outcast, Nexus; these
feral warriors form a devastating first wave.
Nexus Grunt
Unit
Nexus Grunt
M R C D A H Co Pts
6 5 4 4 2 5 4 13
Nexus Grunt
Unit
Nexus Grunt
M R C D A H Co Pts
6 5 4 4 2 5 4 13
Equipment: Assault Rifle, Pistol, 2 Combat Knives
(Additional attack already included in unit profile).
Equipment: Assault Rifle, Pistol, 2 Combat Knives
(Additional attack already included in unit profile).
May replace Assault Rifle with one of the following:
- LMG (15 pts)
- Missile Launcher (15 pts)
May replace Assault Rifle with one of the following:
- LMG (15 pts)
- Missile Launcher (15 pts)
May replace Combat Knives with one of the following:
- Sword (5pts)
May replace Combat Knives with one of the following:
- Sword (5pts)
May Purchase the following:
- Grenade (5 pts)
- Toxic Grenade (15 pts)
May Purchase the following:
- Grenade (5 pts)
- Toxic Grenade (15 pts)
Nexus Grunts are vicious. They will often enslave any
civilians they come across and renown for their
brutality.
Nexus Grunts are vicious. They will often enslave any
civilians they come across and renown for their
brutality.
Trax Brute
General Varakos
M R C D A H Co Pts
5 4 4 6 4 7 4 30
Unit
M R C D A H Co Pts
General Varakos 6 3 3 6 4 7 2 44
Equipment: Assault Rifle, Pistol, Combat Knife, Energy
Shield.
Equipment: Assault Rifle, Pistol, Energy Gauntlet, Energy Shield, 2 Combat Knives (Additional
attack already included in unit profile).
Unit
Trax Brute
May replace Assault Rifle with one of the following:
- LMG (15 pts)
- Missile Launcher (15 pts)
May replace Combat Knife with one of the following:
- Energy Gauntlet (10 pts)
May purchase the following:
- Grenade (5 pts)
- Stabiliser (10 pts)
- Targeter (10 pts)
- Toxic Grenade (15 pts)
The few Trax that can be found outside of their
blockaded home world are either mercenaries, or Nexus
Slaves. Their large size and aggressive nature makes
them the perfect heavy troops for the Nexus war
machine.
General Varakos is the leader of the Nexus Separatist Movement, and the Butcher of Aros. He is
perhaps the most dangerous individual in the
known galaxy.