Milan Koerner-Safrata milan@brown.edu • milanks.com • (401) - 301 - 6624 Skills Coding Design Games Video C#, Java, Python, HTML, CSS, JQuery Maya, Photoshop, Illustrator, InDesign Unity 4, Unity 5 Premiere, After Effects Education 2013 – 2015 Brown University Bachelor of Arts in Literary Arts 2011 – 2012 Rhode Island School of Design Painting Work Experience Summer 2014 Recon Instruments UI, UX, and identity for Refuel app on Recon’s smart eyewear: Jet Work with a senior designer to match wearable design standards Summer 2014 YCore Website, identity, blog, and infographics designed in two weeks Created and critiqued copy for the mission statement and bios Fall 2012 RISD Design Guild Summer 2012 Hangar 18 Creative Group Designed print materials for the Office of Residence Life Rapidly concepted and critiqued print adverts and logos Collaborated to bring several projects to pitch Team Projects Spring 2014 Front End Web Developer, Wanderu Spring 2014 Art, UI, UX, Level Design, Monochrome Spring 2013 Art and Design Lead, Innawoods Fall 2013 Animation, Production, Keeper Proprietary data driven representation tool using D3.js and Mapbox Created in collaboration with a Wanderu representative 2D puzzle game with proprietary engine 20+ levels, and a level editor Contributed modular assets, level designs, and animation Narrative exploration game developed with a team of two programmers Personally designed and implemented art assets, story text, and levels Storyboarding, modelling, animation and post-production for a 2’30” short
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