Issue #23 October 2002 6 16 18 Products: Product Updates Noble Miniatures Press Release 2 2 Rules Changes and Clarifications: Director Fits for FG&DN22 Harpoon4 ESM Rule Change 24 Magazine Explosions in WW I 26 FG&DN Gun Errata 27 FG&DN Belt/Deck Armor Hit Determination 29 Offensive Jamming in Harpoon430 Harpoon4 Air Refuel Notation 32 Departments: Alerts17 Book Reviews: Stalin’s Ocean-Going Fleet31 The Silent War32 Cover: KM Georg Thiele, Z2 (Type 1934 class) at Swinemünde,Germany, in 1941 National Archives Noble Miniatures, a US company, announces the purchase of Hallmark Miniatures. Hallmark, famous for its Figurehead 1:6000 line of WW I, WW II and modern ships, as well as its CAP Aero 1:1250 scale aircraft, Coastal Forces 1:1250 scale ships, Main Force 1:300 scale infantry and League of Augsberg 15mm troops and equipment, has operated for well over a decade, and customers have come to count on the quality of their products. Noble will both manufacture and package the miniatures. For collectors of Hallmark’s naval figures, maintenance of quality is top priority. Noted sculptor Andy Rawlings will continue in his design capacity, and already new pieces are being added to the line. 1:1250 scale HDML, Fairmile C, Fairmile D, MTB/MGB, Fairmile B, Fairmile B ASR, and Fairmile B Ambulance have all been put into production and will be ready for purchase by the end of September, 2002. It is Noble Miniature’s policy that if a customer is not happy with the quality of a purchased model, that they may receive a replacement at no charge. Noble Miniatures, a miniatures foundry in Williams Bay, Wisconsin, will produce not only the Hallmark lines, but also the Perrin Miniatures lines, well-known for their 10mm World War II armor, American Civil War figures and several other lines. In file 3 4 5 ple CaS Scenario: Fight for the Fjord Annex A Listings HMS Nottingham Grounds Harpoon4 Scenario: Monster’s Ball Godzilla Attacks Indianapolis! The 21st UJ Flotille, Part 2 m Features: PRESS RELEASE: Hallmark Figures Bought by Noble Miniatures Sa Table of Contents addition, Noble Miniatures will produce other lines under contract, such as the Sovereign Stone 28mm Fantasy Line for Sovereign Press and 28mm Battle Cattle (Moo-Cows with guns). Don Perrin, President of Noble Miniatures, said, “Mr. Royen, the former owner of Hallmark Miniatures, spent two weeks with us, ensuring that our quality was to his standards. He went home satisfied that we will maintain his high level of craftsmanship.” Customers should not worry that Hallmark or Perrin Miniatures lines will be harder to acquire. They can order directly from any of our full-line stockists, such as the Last Square at 5944 Odana Road, Madison, WI 53719 (800) 750-4401 or (608) 278-4402 fax. Email info@lastsquare.com for product or ordering questions. Retailer accounts can acquire Hallmark, Perrin Miniatures, Heroics & Ros Miniatures, Howard Hues Paints and NavWar Miniatures through Regal Distribution at (866) 776-6739. Email info@ regaldistributors.com for account terms and shipping costs. Regal Distribut.: www.regaldistributors.com Noble Miniatures: www.nobleminis.com Last Square: www.lastsquare.com BT Product Updates Harpoon South Atlantic War II is out. We’ve gotten a lot of questions about the new ground combat rules, and they will be published separately, with data for ground weapons, sample TOEs and sample campaigns. We’re trying to set up a clearinghouse for TOEs so players can submit ones they’ve researched, and save some research time as well. High Tide is in draft and should be out by the end of the year. It has over thirty scenarios set in the 1980s, with about three-fourths of them a linked campaign. Sidebars cover a wide range of 1980s topics, including doctrine, naval technology, and personalities. Dr. John F. Lehman, Secretary of the Navy from 1981 - 1987, will write a foreword. The Naval SITREP is edited by Larry Bond and is published biannually by Clash of Arms Games (www. clashofarms.com). U.S. and Canadian subscriptions are $21.00 for three issues. Overseas subscriptions are $28.00 by air. Subscriptions and article contributions should be sent to Clash of Arms Games, 1804 Hoffmansville Road, PO Box 212, Sassamansville, PA 19472-0212. Contributions can be in print or on electronic media. They can be emailed to llbond@aol. com. Include name, postal address, and phone number. Harpoon is a registered trademark of Larry Bond and Chris Naval SITREP Page 2 Command At Sea Mighty Midgets is in draft and will be out soon. The 96-page booklet will cost $28, but has a pre-release price of $24. It includes scenarios, rules (including a role-playing section), statistics for small craft, and a sample role-playing campaign. For the Computer Work on SSI’s Harpoon4 continues. They must be making progress, because they keep asking different questions. BT Carlson. Command at Sea is a registered trademark of Larry Bond, Chris Carlson, and Ed Kettler. Fear God & Dread Nought is a registered trademark of Larry Bond, Chris Carlson, Ed Kettler, and Mike Harris. Issue #23 October 2002 CaS Scenario: Fight for the Fjord Environment: Wind from either 090° or 270° (see setup) at 10 knots, sea state 1. Visibility 25%, clearing to 40% with dawn at 0609. Attacking Player Defending Player file Operational Situation: Last night around 0200, a small surface force escorted three troop transports past submarine patrols guarding the entrance to Norseberg Fjord. The three transports have gone pierside, but will not start offloading troops until daylight, because of severe icing of the piers and town. ple Location: Norseberg, located in a fjord on the west coast of Norway, 1940, 0600 hours local time. Setup: All attacking forces must be placed within 2000 yards of the channel entrance. Because of the unknown water conditions, initial speed is 15 knots. The speed restriction is removed within the channel or after dawn. m German and Allied forces are engaged in a sharp struggle for control of Norway in 1940. Forces are balanced and any new troops could tip the balance one way or the other. The sleepy port village of Norseberg is the next target for the struggle between the two invaders. This scenario has one player defending merchant ships as they unload at the head of a fjord. The other player is the attacker and tries to disrupt the landing. Either player can defend or attack. The Norwegian campaign is one of the few occasions when the French Navy actually operated against the Axis, and while French and German ships never exchanged shots, it was possible. Victory Conditions: Decisive: Sink or destroy half the cargo on all three transports and no more than half of your own ships sunk or crippled. Tactical: Sink or destroy half the cargo two transports and no more than half of your own ships sunk or crippled. Tactical Situation: A hostile surface force is approaching the mouth of the fjord. All your ships are anchored (with steam up) near the head of the fjord, except for two picket destroyers. Sa by Michael W. Harris Operational Situation: Last night around 0200, an enemy surface force escorting three troop transports managed to sneak past submarine patrols guarding the entrance to Norseberg Fjord. Defender’s Orders: Protect the transports so that invasion troops can be safely landed. Do not lose more than half of your force in the operation. Tactical Situation: A strong surface force is covering the transports. The three transports are berthed, but have not begun unloading yet. Victory Conditions: Decisive: No transport is sunk or has more than half its cargo destroyed and no more than half of your own ships sunk or crippled. Tactical: One transport is sunk or has more than half its cargo destroyed and no more than half of your own ships sunk or crippled. Attacker’s Orders: Attack the enemy transports before the invasion troops can be safely landed. Do not lose more than half of your force in the operation. Attacker’s Force: See separate OB. Defender’s Forces: See separate OB. Setup: Lay out the fjord as a rectangle 5+D6 thousand yards wide and 10+D10 miles long. The western end is open. There is a marked channel 3000 yards wide in the center of the fjord leading to Norseberg harbor at the head of the fjord. The fjord walls are steep but not vertical, and shoal water starts 1000 yards from the sides. Allow the players to pick which will be French and German and who will attack and defend. The defending player chooses the wind direction, either 090° or 270°. Place the three merchants at the head of the fjord, tied up at the pier. All the defending ships except two destroyers are anchored within 2000 yds of the piers. Two picket destroyers are on two patrol. The near patrol is steaming side-to-side across the fjord at 15 knots 18 kyds from the piers. The far patrol is on patrol 36 kyds from the piers. All anchored ships have steam raised, but are not at action stations until the alarm is sounded. Place the lead ship of the attacking force 2000 yards from the mouth of the fjord (which is also the entrance to the marked channel). Special Rule: The transports are Size Class C, are unarmed and will unload at a rate of 1% per Tactical Turn (or five hours to unload) starting at 0609. If an attack is detected the rate will increase, starting the next turn, to 3%. French Force: Emile Bertin (Emile Bertin class CL) Montcalm (Le Galissoniére class CL) L’Indomptable, Le Malin, Le Triomphant (all Le Fantasque class DD) Maille Breze, Tartu, Chevalier Paul (all Vauquelin class DD) German Force: Admiral Hipper (Adm. Hipper class CA) P. Jacobi, T. Riedel, B. Heinemann, W. Zenker (all Type 1934A class DD) D. von Roeder, H. Lüdemann, H. Künne, A. Schmidt (all Type 1936 class DD) BT Naval SITREP Page 3 Issue #23 October 2002 Annex A Listings for Fight for the Fjord CA Type 1936 (Roeder) DD Type 1934 (Maass) DD Displacement: 2232 std In class: 16 Size class: C/Small In Service: 1937 Crew: 315 Propulsion: Steam Turbine Weapons: Armor Rtng: 0 2F/P&S/2A(1)5 12.7cm/45 SKC/34//1 FuMO 21C P&S(4)2 533mm TT w/4 G7a torpE 4 K-guns w/4 WBF or WBG DCD 6 DC Rail w/1 WBF or WBG DCD Light AA: (2)2 3.7cm SKC/30, 4 2cm Flak 30 (.8) Sensors: FuMO 21 Seetakt radarG SB (Bug S), GHG (64 element) sonarsH Remarks: Z1 - Z16. Can carry 60 mines. Carried one set of reloads for each TT, can be reloaded into both mounts at once in 6 minutes. Carried 32 DC total, later up to 64. • 1944: Z5, Z6 Lt AA armament changed to (1)4 4cm/70 Flak 28, (4)2 2cm Flak 38, (2)2 2cm Flak 38, (2)2 3.7cm/69 Flak M42. • 1944: Z5, Z10, Z14, Z15 FuMO 61 Hohentwiel added. Z4, Z5, Z6, Z10, Z14, Z15 FuMO 21 replaced by FuMO 25. • 1944-45: Z10 modified: received (2)6 3.7cm Flak M42 • 1944-45: Z15 modified: received (2)7 3.7cm Flak M42, (1)4 2cm Flak 38. Damage and Speed breakdown: Dam Pts: 0 21426375 83 Surf Speed: 38281910 0 Sinks La Galissoniére CL Displacement: 7600 std In class: 6 In Service: 1935 Size class: B/Medium Propulsion: Steam turbine Crew: 540 Weapons: Armor Rtng: 11/7 2F/A(3)3 M1930 152mm/55C P/S(2)4 M1926 90mm/50C P/S(2)2 550mm TT w/2 23DT Toulon torpE 1 Aft catapult (atop Y turret), 4 Loire 130M floatplanesB Area AA: (2)4 M1926 90mm/50(.9) Light AA: 8 13.2mm(.5) Remarks: La Galissoniére, Jean de Vienne, Marseillaise, Gloire, Montcalm, Georges Leygues. • 27 Nov 42: La Galissonnière, Jean de Vienne, Marseillaise scuttled at Toulon; the three remaining units join Free French forces. • 1942: Radar added, catapult, seaplanes removed, light AA replaced by 24 20mm, 16 20mm. • 1943: Three remaining units refitted in US. Damage and Speed Breakdown: Dam Pts: 0 57 114171205 228 Surf Speed:34 26 17 9 0 Sinks ple Displacement: 14050 std In class: 2 Size class: B/Medium In Service: 1939 Crew: 1600 Propulsion: Steam Turbine Weapons: Armor Rtng: 9/6 F/A(2)4 20.3cm/60 SKC/34//2 FuMO 22C PB&P/SB&S/P/S/P&PQ/S&SQ (2)6 10.5cm/65 SKC/33C P/S(3)4 533mm TT w/6 G7a torpE 1 Midships Catapult, 3 Ar 196 B (3.1) Area AA: (2)6 10.5cm/65 SKC/33 Light AA: (2)6 3.7cm SKC/30, 8 2cm/60 Flak 30 (1.9) Sensors: FuMO 22 Seetakt radarG SH (Mob S) sonar, GHG (64 elements)H Remarks: Adm. Hipper, Blücher. Reloads carried for all TT mounts, reload time 6 minutes, all mounts can be reloaded simultaneously. Adm. Hipper can carry 96 mines. • 9 Apr 40: Blücher lost in Oslo Fjord to Norwegian shore batteries. • 1941: Admiral Hipper had 6 2cm Flak 38 added, FuMO 22 replaced by FuMO 26. Degaussing device MES against magnetic mines added. • 1942: Admiral Hipper had 4 2cm Flak 38 added. • 1944: Admiral Hipper had 6 4cm Flak 28 and FuMO 25 added. Damage and Speed breakdown: Dam Pts: 0 88 175263315 350 Surf Speed: 322416 8 0 Sinks file Admiral Hipper Sa m Displacement: 2411 std In class: 6 Size class: C/Small In Service: 1938 Propulsion: Steam Turbine Crew: 313 Weapons: Armor Rtng: 0 2F/P&S/2A(1)5 12.7cm/45 SKC/34C P&S(4)2 533mm TT w/4 G7a torpE 4 K-guns w/4 WBF or WBG DCD 6 DC Rail w/1 WBF or WBG DCD Light AA: (2)2 3.7cm SKC/30, 7 2cm Flak 30 (1.3) Sensors: FuMO 21 Seetakt radarG SB (Bug S), GHG (64 element) sonarsH Remarks: Z17 - Z22. Can carry 60 mines. Similar to Type 1934A with lengthened bow. Carried one set of reloads for each TT. Carried 32 DC total, later up to 64. Z20 was sole survivor after 1940. • Apr 40: Five of class lost in 1st and 2nd Battles of Narvik. • 1944: Z20 light AA armament increased by 4 3.7cm Flak M42 and 12 2cm Flak 38. FuMO 61 Hohentwiel added, FuMO 21 replaced by FuMO 25. Damage and Speed breakdown: Dam Pts: 0 22456780 89 Surf Speed: 38291910 0 Sinks Emile Bertin Displacement: 5886 std Size class: B/Medium German Type 1936 Destroyer Naval SITREP Page 4 CL/CM In class: 1 In Service: 1934 Issue #23 October 2002 Propulsion: Steam turbine Crew: 711 Weapons: Armor Rtng: 2/5 2F/A(3)3 M1930 152mm/55C P/S(2)2 M1926 90mm/50C A(2)1 M1926 90mm/50 AAC P/S(3)2 550mm TT w/3 23DT Toulon torpE 1 Midships catapult, 2 Loire 130M floatplanesB 2 Mine racks w/200 mines G Area AA: (2)1 and (1)2 M1926 90mm/50(.4) Light AA: (2)4 M1933 37mm, 8 13.2mm(.9) Remarks: Can carry 200 mines. • 1942: Radar added, catapult, seaplanes, TT removed, Area AA augmented to 8 90mm/50, Lt AA upgraded to 16 40mm, 20 20mm. Damage and Speed Breakdown: Dam Pts: 0 48 97 145174 194 Surf Speed:37 28 18 9 0 Sinks HMS Nottingham Runs Aground DD Sa m ple Displacement: 2569 std In class: 6 Size class: C/Small In Service: 1937 Crew: 220 Propulsion: Steam turbine Weapons: Armor Rtng: 0 2F/P&S/2A(1)5 M1934 139mm/40C P/S/P&S(3)3 M1928 550mm TT w/3 23DT Toulon torpE 2 DC rail w/8 DCD Light AA: (2)2 M1933 37mm, 4 13.2mm(.5) Sensors: Type 128 ASDICG/GB Remarks: Possibly the fastest steam-driven ships ever built. All units exceeded 43 knots on trials. Reduced silhouette. • 27 Nov 42: Two units scuttled at Toulon; four units survived to join Free French forces. • 1943: Refitted in USA. P&S TT removed, Lt AA changed to 8 40mm, 10 20mm. Damage and Speed Breakdown: Dam Pts: 0 24477185 95 Surf Speed: 42322111 0 Sinks VauquelinDD Displacement: 2480 std In class: 6 Size class: C/Small In Service: 1932 Crew: 230 Propulsion: Steam turbine Weapons: Armor Rtng: 0 2F/P&S/2A(1)5 M1927 139mm/40C P&S(3)1 M1928 550mm TT w/3 23DT Toulon torpedoE P/S(2)2 M1928 550mm TT w/2 23DT Toulon torpedoE 2 DC Chutes w/8 220 kg DCD 2 K-guns w/4 100 kg DCD Light AA: (1)4 M1925 37mm/50, (2)2 13.2mm(.5) Sensors: Type 128 ASDICG/GB Remarks: Cassard, Chevalier Paul, Kersaint, Maillé Brézé, Tartu, Vauquelin. Also called “2400 ton” class. 8 220 kg and 12 100 kg DCs in reserve. • 1940: AA upgraded. Cassard received (4)1 M1933 37mm/50, all others (1)1 25mm and (1)4 8mm mg. • Apr 40: Kersaint received British Type 128 ASDIC. • 30 Apr 40: Maillé Brézé blown up by accidental torpedo explosion. • Dec 40: Vauquelin received British Type 128 ASDIC. • 16 Apr 41: Chevalier Paul torpedoed by British aircraft during Syrian campaign. • Aug 41: Tartu received British Type 128 ASDIC. • Dec 41: Cassard received British Type 128 ASDIC. • 27 Nov 42: Cassard, Kersaint, Tartu, Vauquelin scuttled at Toulon. Damage and Speed Breakdown: Dam Pts: 0 23466983 92 Surf Speed:36 27 18 9 0 Sinks There’s a saying in the navy that after every grounding there are always three hangings: The skipper, the navigator, and the conning officer. Commander Richard Farrington, 41, Captain of HMS Nottingham, certainly thought so on the morning of 8 July. On the evening of the 7th, Farrington had accompanied a medevaced sailor ashore and was returning in the ship’s helicopter. As it approached the ship at 2200, the junior lieutenant in temporary command turned the ship to allow the helicopter to land. With the helicopter just touched down, the wind and swells forced the destroyer onto Wolf Rock, off Lord Howe Island in Australian waters. By all accounts, Farrington was still on his way from the helo deck to the bridge when they felt the crunch. Moving at 25 knots, the ship ripped several large gashes in her hull and then hung up on the rocks. Many compartments were flooded, including forward engineering, the Sea Dart and 4.5 inch gun magazines, the junior rating’s mess, and several berthing compartments. Several ratings were asleep, but everyone escaped safely. According to the salvage master and every other expert who has surveyed the vessel, by rights she should have sunk. That she did not has been credited to the training and swift actions of the crew and the leadership of the captain. They kept the ship afloat, shoring up weak bulkheads, patching holes, and pumping out flooded compartments. The morning after the grounding, Farrington was quoted as saying that he would “be court-martialled as sure as the sun comes up in the morning.” He was only repeating common wisdom, and certainly reflected his mood after watching his beautiful ship grind on the rocks all night. In the aftermath of the grounding, salvage tugs and other ships arrived, but were delayed by bad weather until Nottingham was finally freed on July 11. She was towed stern-first to Newcastle, New South Wales, where her waterlogged gun ammunition and Sea Dart missiles will be removed and the extent of her damage assessed. Loaded on a heavy lift ship, the crippled ship will reach home sometime in December. And Commander Farrington has earned praise, not condemnation. Now judged to be not responsible for the ship’s grounding (he’d just come aboard, after all), his actions afterward probably saved the ship and the lives of many of its crew. Calum Gibson’s website, Gib’s Naval Pictures at http://www. gibstuff.net/warships/index.html has many photos of Nottingham after the grounding, down by the bow, and also pictures of the engineering spaces, filled with water. The photo above is taken from his site, showing the grounded destroyer off Lord Howe Island. file Le Fantasque BT Naval SITREP Page 5 Issue #23 October 2002 Harpoon4 Scenario: Monster’s Ball Lizard with an Attitude Naval SITREP Page 6 m ple file Beads of sweat dropped from my forehead onto the keyboard as my quivering fingers flew over the keys. My eyes absorbed web pages flashing onto the screen (I just got a cable modem, it’s so cool) and the data passed directly from my optic nerves down my arms. My brain sat above the frenzy, coolly observing and watching for patterns. My first search at the many Godzilla web pages was fruitless. I searched bioengineering sites with no luck, then I searched movie sites, looking for links between Toho Productions and the military-industrial complex. I didn’t find anything there, although it had seemed like a brilliant idea when I thought of it, .45 milliseconds earlier. But then I noticed something, under “friends” on a Raytheon web page. It was a link to a reptile fancier’s site. Were a lot of Raytheon employees reptile fans? I hacked into the site’s server and discovered a Mr. Tahakaha listed as the administrator. My überbrain, suspecting the name was an alias, burrowed through two and a half layers of random encryption and discovered that the site administrator’s real name was Smith! This was highly significant. I had seen Smith’s name earlier on a bioengineering web site, and also listed as Key Grip on the very first Godzilla movie (also under a clever Japanese alias). Of course, the first names were different in each case, but that was just part of the villain’s cover. Quickly encoding a global search routine (OK, I used Google), I discovered hundreds of thousands of hits for the name Smith. The man was everywhere! Beyond that, I began to detect a pattern within the occurrences of his many first names. I don’t believe it was a deliberate attempt to communicate by the Smith, but his subconscious had definitely influenced his choice of “random” first names. By finding the hidden message, his subconscious, possibly clinging to some vestige of Goodness, would tell me what evil plan his frontal lobe was hatching. Sa by Larry Bond Godzilla’s Operational Situation: Godzilla’s origin as a result of the A-bomb testing of the 1950s has always seemed too pat to me. He’s big, powerful, and very lethal. There are no horrible, misshapen limbs, no vestigial writhing tentacles. Everything has a single purpose - destruction. If he was a machine, I’d call him a “mature weapons system,” and that description is what sent me on a hunt through the Internet. The truth may be out there, but it’s not easy to find. First, I don’t speak Japanese, and second, although I can use word processors and page layout programs, I don’t have the expertise to hack though the layers of high-tech security I expected to find. Since Godzilla is a creature of the movies, I decided to solve my problem with movies. I embarked on a 36.5hour movie marathon, alternating Japanese-language Godzilla movies with cyberflicks like Hackers and The Net. I drank Jolt and ate skittles to supercharge my neural activity. At 3:37 AM, after finishing Johnny Mnemonic and popping Monster Island into the player, the “ready” light came on in my brain’s control room. I could write a web search engine in hirigana haiku. I could decode Nostradamus. I could write a Kabuki play that taught the user how to safely clean his keyboard and mouse. I started the decryption by arranging the first names in order of discovery, then by top to bottom. Although the Smith had chosen only men’s names, I began to wonder if this, too, was part of the pattern, an attempt to lead me away from the terrifying truth that the Smith might be a woman! Or maybe he was just a guy. No matter. I tried substitution and encoded keys, date-time patterns and algorithmic syncopation. I did the hokey-pokey and I turned myself around. After an eternal 7.52 minutes, I felt I almost had the answer, when my hexadecoder suddenly emitted cybersmoke and left charred ones and zeroes all over my desktop. But I was too close to give up. I started again, with a backup copy, and resigned myself to seconds, and possibly minutes of tedious repetition and probable failure. But as I came to the critical step, I realized what I had to do – what always worked in the movies. I reversed the polarity. Suddenly, the screen turned phosphor green, and a string of pale yellow characters swam into view. They danced and rearranged themselves, then did a victory lap around the edge of the screen. It was a web address: www. secretbiomonster.org/Godzilla. My throat dried, my heart shriveled, and my feet stank as I typed in the characters. It was true. Godzilla wasn’t the product of man’s reckless use of the atom bomb. He was the product of man’s reckless use of bioengineering. He was a hyperbiotic weapon, created by the Japanese as a doomsday response to Hollywood’s domination of the movie industry in the 1950s. They’d started out trying to create an army of Toshiro Mifune clones, but had ended up with a giant lizard instead. They decided to keep the lizard, because it didn’t ask for a piece of the overseas rights. I started downloading data at breakneck speed, because the site detected my presence (the number of hits counter went from 0 to 1) and began to self-destruct. Issue #23 October 2002 Godzilla’s Tactical Situation: He’s been asleep, but now he’s awake. In accordance with his genetic programming, he’s going to go stomp Tokyo. Godzilla’s (Genetic) Orders: Left! Right! Left! Right! Godzilla’s Forces: 1 Type 14 Attack Lizard. He’s 150 feet tall, by the way. Godzilla’s Victory Conditions: Tactical: Destroy 50 points of buildings Decisive: Destroy 100 points of buildings Catastrophic: Destroy 150 points of buildings Each block of low buildings is worth one point, medium buildings are worth two points, and tall buildings are worth three points. Each block of the Imperial Palace grounds (Low buildings) is worth 50 points. m ple file Japanese Operational Situation: The Japanese Self-Defense Force is aptly named in this case. Once again they face a monstrous opponent that they cannot destroy or even injure. All they can do is interpose their frangible bodies between their enemy and its goal. With some ceremony, the Self-Defense Forces General Staff has removed from its secret place the Gudoju Kendan Godzilla, the distilled (and unfortunately extensive) knowledge of how to fight Godzilla. Japanese Tactical Situation: The Japanese Air and Naval Self-Defense Forces will bear the brunt of Godzilla’s attack. The Ground Self-Defense force is fully occupied evacuating the population of one of the world’s biggest cities into the relative safety of the countryside. Cups of sake have been drunk and hachimaki donned. All air and naval units are deployed. Sa Part of the site listed Godzilla’s genetic history, while another discussed his previous attacks and their steps to market them as movies. Another covered his destructive capabilities, with a huge number of links to Tokyo construction companies. One page detailed their plot to ruin Matthew Broderick’s career. The most interesting data described the failure of Godzilla’s movie career when it was discovered that he was genetically programmed to destroy any human construction he encountered. He didn’t need to eat, which was good for the caterers, but he was hell on the props and sets. Hence his replacement by the guy in the cheesy rubber suit. The Japanese armed forces immediately stepped in. Combined with his invulnerability to conventional weapons and his amphibious nature, he was a perfect weapon to be used (in self-defense, of course) against any of Japan’s neighbors, all of whom had coastlines and cities. Part of the Self-Defense Force’s budget was secretly earmarked for the Kaiju Dosido project, which loosely translates as “aiming the bugger.” So far it’s been unsuccessful, which is why the Type 14 Attack Lizard hasn’t been included in recent armed forces reviews. A cleverly concealed link (it was in English) led me to more recent and useful information, It revealed Godzilla’s current location, outside Tokyo Harbor, and more alarmingly, that he might be ready to rise again. Seismic readings, camouflaged as a techno soundtrack, show increasing activity. Japanese Forces: All of them. Japanese Orders: As Godzilla approaches, harass and delay him at all costs. Several plans to destroy him are being rapidly assembled. All are risky, and nobody knows if any of them will work. You must give them time to try. Japanese Victory Conditions: Tactical: Godzilla destroys less than 50 points of buildings. ...and he never flosses. Decisive: Godzilla destroys less than 25 points. Singular: Godzilla destroys less than 10 points. Setup: Godzilla starts the game emerging from the water at the spot marked X on the map. He is submerged to the waist at that point. He is facing NE when he emerges from the water, and will begin “wading” toward shore. Special Rules: How Godzilla Moves: In the Plotting phase, the person controlling Godzilla plots Godzilla’s movement. He will always head for the center of the city (most and tallest buildings), unless he is distracted by the defenders. Godzilla swims pretty well for a two-legged lizard, making 20 knots in deep water. He swims with the top of his head and eyes out of the water, like an alligator. When swimming, his only attack is to bite, with a 50% chance of hitting a ship or sub (the only eligible targets when he’s swimming). Godzilla moves “majestically” (slowly) when he walks. Wading though water does slow him down as well. Godzilla has eight facings corresponding to the eight points of the compass. He’s not terribly agile, so he’ll either walk/swim or turn 45°, but not both. The facings are numbered 1 through 8, and are always oriented relative to his facing, i.e., 1 is always ahead for Godzilla. Godzilla takes 30 seconds to turn 45°. (continued on page 9) Naval SITREP Page 7
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