Title: How to prepare and produce the programmes with "content format" for mobile learning. Name: Krystyna Rudowska Institution: Interdisciplinary Centre for Mathematical and Computational Modelling, Warsaw University Key words: mobile, e-learning, internet television, Abstract: The aim of this ATVN project is to force advanced search in real time video over the Internet for international cooperation in the area of life-long learning and exchanging knowledge of scientific achievements. The ATVN (www.atvn.pl) project poses a number of technological challenges to create the right platform for an Internet-based television life-long learning channel. From the point of view of technology the consists of: a video production environment specific for learning, a database capable of managing a virtual library system, an Internet streaming solution for all end users without any additional cost. Availability of video transmissions are not limited to the high-bandwidth users only. Interoperability and portability of the chosen solutions are essential for their future migration and expansion capabilities. The system is able to perform 24/7 without direct human supervision. ATVN is run by two employed staff and three persons as an on-demand crew. Most procedures are automated and extensively monitored for any possible failures. The quality of compression allows end users a near TV-quality experience and gives the opportunity to exchange the library with public television stations. Video playback begins immediately without delay. The database allows metadata and content to be exchanged with other video repositories. The system allows for easy scalability to satisfy increasing demand. Now, we have cross-media technology and we need to focus on the thematic area. Each storytelling grammar has a specific set of rules which we call “content format”. With almost 2 million viewers from around the world, mostly from educational institutions, we are sure that the “content format” must be prepared for life-long learning. As we are talking about mobile e-learning or m-learning platforms we should consider a broader segment of viewers, not just adults but also children. We should consider that different people have different levels of education, language and web literacy. Now we are in a process to develop an editorial strategy, an artistic and scientific set of criteria to measure if we can are able to achieve our aim. It is one of WorkPackages in the project under IST FP6 named ATVN-EU-GP (www.atvn-eugp.pl). The manner how we personalize the story someone sees and allow them to shape the order or even outcome is extremely important. We need really new “content formats” to make m-learning platform matches to every group. What is the format? From the EBU I received this definition: Formats are programmes with highlywrought production plan including a detailed dramaturgy and a detailed description of set, light, stage etc. that can be produced with the same production bible under local circumstances. This is the most important solution for the mobile technology. I would like to present and discuss: “How to prepare and produce programmes with “content format” for mobile learning environment. 1 The goal of this paper is to generate awareness about the involvement of e-learning with mobile phones and to a inform wide audience about the necessity of pushing the edge of preparing “content format” for e-learning through streaming over the Internet and mobile phones. 1. Overview of creating content for the internet television platform for life time learning. 1.1 General introduction As a sample, I will introduce the television platform for higher education which already exists on the Internet www.atvn.pl. ATVN Academic Internet Television Network is operated out of Warsaw University, Poland. ATVN (Academic Internet Television Network) www.atvn.pl is an extension of the ICMAITN project being run in 5 FP funded by European Union Commission, which started on August 1, 2002 at the Interdisciplinary Center of Mathematical and Computational Modeling at Warsaw University. The main objectives were creating awareness in Central Europe’s research community of international cooperation in the Academic Internet Television Network and preparing a technological platform for exchanging knowledge in real time over the Internet. The goals have been achieved through a series of workshops, conferences and consultations with very important and knowledgeable speakers, and also other dissemination activities. Now, after four years www.atvn.pl the platform is a good example of: ”How to organize and run a scientific television channel over the Internet”. Fig. 1 Front page of ATVN 2 In the Academic Internet Television Network we have taken advantage of the capabilities of new technologies in the broadcast environment. Using the Internet as a "broadcast" medium for audio and video programming, we have proven that real time "streaming" over the Net is currently the best technology. We designed, implemented, and have been running a complete Internet television platform on the web site www.atvn.pl. It was the first Internet television in Poland. For ATVN we use a schedule similar to a television program listing for our video materials and air them on the web page screen at exactly the scheduled time. Internet viewers are informed what will be on in the coming month and they can choose which program they would like to watch. Fig. 2 The list of programmes of ATVN We have covered the most important topics in science, including very controversial ones. 3 Fig. 3 Different topics of the programmes We have a Discussion Forum on our web page that allows viewers to discuss programs. The archives enable all viewers to watch programs as often and whenever they want. As of October 1, 2002 we have produced more than 700 broadcast-quality television programs and transmitted them over the Internet. The total amount of programs available in the Achieve is over 900. The programs are transmitted 24 hours a day, so we could cover the time differences between different countries. 24 hours after its last transmission, each program is stored in the archives and is available for viewing at any time. Today because of the huge offering of available programs in the archive (if you watch one a day, you would need 3 years to watch them all) we have decided just to add new programs straight to the front page and keep them until a new program arrives. After watching our programs on the web page, some commercial television stations have asked us to air them under the ATVN name, proof that the programs are of broadcast quality. We have translated some of our programs into English and show them on the English page of our website. Now I will try to explain how ATVN works. Please open the www.atvn.pl page. On the screen we can see today’s broadcast. It is a short audio/video clip with information of ATVN. This page is in Polish, but we can go to English Version. On the page we can find information such as: about us, our mission, press articles, e-mails from viewers, audience ratings etc., and some services as: Archive, Discussion Forum and Copying. If you don’t wish to watch the current broadcast, you can go to the Archive and choose what you really want to watch. You can choose by: title, topic series, name or key word. If you don’t know what exactly what you are looking for, go to the list of programmes where you can read a short description. 1.2 www.atvn.pl technology: 4 The ATVN project posed a number of technological challenges to create the right platform for Internet-based television aimed at specific groups of users. From a technological point of view, the project consists of several components: 1. the video production environment 2. a database capable of managing a video library system 3. an Internet streaming solution The technological goal of the project was to design, implement and run a complete Internet TV streaming production environment, meeting a number of the design requirements. The assumptions made about the system included: 1.2.1. Openness and extensibility The system should assume existing best-practice standards and at the same time avoid proprietary solutions wherever possible. This is especially important for the streaming component, which should allow for future modifications and extensions. Standard solutions should be used wherever well established standards exist. It is essential to maintain future compatibility with possible exchange formats related both to metadata and the content itself. At the same time the database and streaming components should remain platform independent. Interoperability and portability of the chosen solutions are essential for its future migration and expansion capabilities. The system has also to scale up well and be able to integrate with other future partners solutions. 1.2.2 Availability and ease of use of the streaming component The client side of the streaming component should be easily available regardless of the end user’s operating system platform. It should be either readily integrated with the platform or available for download and installation without any cost to the user. Ideally, the server side of the streaming component should be compatible with potentially the widest range of clientside solutions. Availability of video transmissions should not be limited to the highbandwidth users only. We foresee that a large fraction of the end users will still have only narrowband connections available, either through dialup connections or through mobile narrowband devices of the future. 1.2.3 Robustness and stability of the streaming and database components We assume that both the streaming and database components should be able to work in a 24/7 production environment. Each part of the system has to be reliable and predictable. The system should be able to perform reliably without direct human supervision. It is also essential that most of the procedures be automated and extensively monitored for any possible failures. The system has to be open to full redundancy in future phases of the project. 1.2.4. Quality The system should allow end users with adequate bandwidth to receive video at least at a quarter of the standard PAL resolution, a 25 fps rate. We assume that the compression quality will allow for near TV-quality experience. The way in which the system operates should build on a TV-like feeling, including scheduled transmission times and be complemented by video library functionality. On the other hand, the library of broadcastquality video source materials should enable the exchange of video with broadcast television 5 environment and provide a source for even better quality Internet streaming when the public network infrastructure allows it. 1.2.5. Choices made The openness requirements led us to consider only solutions that are format independent, not tied to a single platform, possibly with a published source code. We were considering solutions widely accepted on the narrowband (up to 128 kbps) and medium-band (up to 1Mbps) market only. Firstly this means that any videoconferencing, proprietary and not widely deployed solutions were excluded from consideration. Also high-bandwidth formats have been considered for video storage only. We have also not considered common video download formats because of the TV-like experience requirement. It is expected that video playback begins immediately when it is chosen without the delay necessary to download the whole file or a portion. Therefore we have decided to consider streaming formats only. The streaming market today is covered by two primary technologies: Microsoft's Windows Media and RealNetworks's Real Media. A third significant segment is occupied by Apple's Quicktime. Ultimately, we would like to be able to use all the three technologies for streaming, therefore the server platform has to be capable of streaming video content independently of the file format under the control of RTSP. This requirement, coupled with the previous condition of operating system independency and public availability of the source code, leaves us with RealNetworks' Helix server or Apple's Darwin system. We have compared the features of both servers and found the Helix to be much more feature-rich and intuitive than Darwin. It is also commonly considered to be a more robust and mature solution. We have chosen Linux PLD distribution as a robust OS platform for the server. Of the three considered file formats, we’ve had to decide which one to implement first. While we are planning to support all three (windows media, real and quicktime) we’ve had to choose one as the primary format. The issues considered when taking this decision included: compression quality, client software availability across multiple platforms, audio and video quality, availability of open source for the client and capability of single streaming for multiple bandwidths. The format that we’ve decided to support first was Real Media Surestream. We are netcastinig at a resolution of 384x288 at 7 different quality/compression ranges from lowest bandwidth stream for dialup users (33 kbps): 10 kbps video (15 fps), 6 kbps audio (8000 Hz mono) to the best quality stream for broadband users (0.5 Mbps connection or better): 353.5 kbps video (25 fps), 96.5 kbps audio (44100 Hz stereo). Because of the desire to netcast according to a specified time schedule, we have created a simple, automated system to transmit programs using simulated live broadcast. 1.2.6. Performance The system is constantly being monitored both for its performance, uptime and daily usage. Regular statistics reflect the dynamics of the streams’ consumption. They also allow us to evaluate the relative popularity of individual parts of the contents and to tailor future video production to take this demand into account. It has been recorded that after initial startup period, the number of streamviews of the archived content significantly exceeds the number of the streamviews of the current simulated life transmission. Usually the records show several hundreds of streamviews per day. 6 It turned out that sizing of the server systems and network downlink connectivity has been assumed correctly to accommodate for the demand. No problems with system or network performance were noted on the server side. However, we were told of individual problems at the receiver end of the transmission. Most of the problems we have encountered in the course of the project relate to the capabilities of end users to properly receive transmissions. 1.2.6.1. Software problems: In order to be able to receive the streaming video, the end user has to install and configure the client software. While installation is quite straightforward in most cases, the configuration options have sometimes confused less sophisticated users. An example of incorrect configuration might be specifying higher than actual available bandwidth in the client software configuration. During the stream bandwidth negotiation, the stream chosen relies on the information provided by the client. Overestimating available bandwidth could result in breaks in audio or video transmission on the receiver end and re-buffering of the stream. 1.2.6.2 Hardware problems: It has been found that quite often simple hardware problems prevent users from correctly receiving transmission. A common example here would be the lack of a sound card in the user's desktop system. 1.2.6.3. Network problems: Very narrow or unreliable last mile bandwidth could result in poor quality or broken transmissions. Unfortunately this is beyond the scope of this project to address connectivity issues. We believe that as broadband infrastructure becomes more widely deployed, these problems will diminish. 1.2.6.4 Future prospects. The open design of the system allows for seamless extensions in the future. It allows for simultaneous use of different streaming formats, thus increasing even further the availability of transmitted video. The database lets metadata and content to be exchanged with other video repositories. The store of broadcast-quality materials makes it possible to reuse the video in future broadband formats. Finally, the system allows for easy scalability to satisfy increasing demand. 1.2.7. Conclusion The system designed so far has proven to completely meet its assumed design goals. It also provides a solid yet extensible foundation for future expansion in the next phases of the project. Next steps shall include the creation of a complete media-less production environment, beginning with the camera, through editing and encoding stations to the library and streaming server. 2. The results of research and development on the possibility of elearning on the mobile phones. 7 2.1 How many viewers can we reach through mobile phones? “Informa Telecoms and Media predicts that there will be 124.8 million broadcast mobile TV users worldwide by 2010, with an inflection point expected in 2009 as network rollout and device availability allow for the market to reach some level of critical mass” – says David McQueen, author of the Mobile TV report [2]. ABI Research forecasts – “demand will explode so that by 2010 as many as 250 million customers will subscribe to video services on their mobile phones. What is now a $200 million business will by the end of the decade be a $27 billion one – but the revenue from the services will be spread much more widely than in today’s mobile ecosystem” [3]. Does it make sense to also give these people possibility of learning over their mobile phones? The answer is – yes. But the thinking of the content production should change. Tomi Ahonen and Alan Moore wrote: “It’s not about the big audience anymore – it’s about attracting communities of interest around content that has significant value to them” [4]. The application services on mobile phones are very well recognized: e-government, e-banking, e-administration, e-for the hearing an speech impaired, e-health, elearning, etc. Is there a special application for producing content for e-learning? I couldn’t find a single one. Can we do most of our everyday activities using mobile phones? Now, the answer is almost – yes. Some samples of the applications: 2.2 e- payment You can do your all payments through mobile: SEMOPS - Secure Mobile Payment Service project - “is a secure, universal, real time, electronic payment service, whereas other solutions only target specific use-cases, sales channels, or lack the security and real-time features. The working prototype was demonstrated first in demo environments at CEBIT and then in real banking environments in Greece and Hungary. The solutions developed have number of patents and patents pending” [5]. 8 Fig. 4 The SEMOPS future – “my mobile day” www.semops.com 2.3 e-tourism You can organize your sightseeing easily. You can book the attraction, retrieve details, pay, get route information and even get confirmation of the ticket purchase. Adoptive Service Grid Project – An Integrated Project supported by 6FP of the European Commission under the IST). The project’s goal is to provide mobile phone customers with information about attractions in the area of the customer’s current location. 9 Fig. 5 Overview of the scenario (ASG Deliverable D0.II-5. Result and Dissemination Infrastructure, 2004) Fig. 6 ASG application dialogs – prototype model http:// asg-platform.org 10 2.4 e-knowledge management Mobile Knowledge Management – (6FP of EC under IST) MUMMY – the goal of this project is to enable mobile workers to never loose track and coherence of their “mobile knowledge”. Very new approaches to mobile information and knowledge handling [7]. Fig. 7 MUMMY system components The most important is that MUMMY utilizes the new multimedia facilities in PDAs to record the findings in terms of photo, hand-drown sketches, speech notes and add then as annotation to existing multimedia such as videos. So, we know how to make acquisition and retrieval of knowledge in mobile business processes. But do we know how to prepare this knowledge as audio video content? 2.5 e-learning There are a lot of e-learning applications on the market. E-learning systems for learning are very well known and very popular around the world. 11 Fig. 8 Gdansk University of Technology, TeleCAD - Learning over the Internet and personal computer has many benefits: faster learning at reduces cost (no travel, no hotels) easier access to learning (in home, during a trip, anywhere) clear accountability for all students (you pay, you will get the same content) access to information any time, anywhere and for anyone (equal opportunities) uniformity of content ( one lecturer, one course) content updated (no long textbook printing process) customizable content (you learn at your own pace) modularity of presentation (learning tree) manageable structure (using different brain structures) ability to measure the effectiveness of program (objective evaluation) greater storage capacity (virtual library) life-long learning (you can learn what, when and where you want) But there is also a down side of e-learning. Most courses have only written materials available, some has audio track, very few have video conferencing, but I was unable to find regular e-learning courses with the full-time lecturers in audio/video materials. In Poland the e-learning center at Warsaw University uses some of audio/video materials from ATVN in 12 their regular courses. Students are very enthusiastic about this type of teaching. Those materials were prepared for internet television not for e-learning. Maybe the connection between e-learning courses on regular e-learning platforms with Internet science television channel is the best idea for Internet-based and mobile learning. The questions are: can every lecturer prepare and produce audio/video e-content for teaching over the Internet? Can we use the same audio/video content for mobile phones? The quality of mobile phones is no longer the technical quality, the possible built-in services (like games or photos), or the possibility of reaching the wildest area, but the possibility of accessing information. In European Commission bible for FP 7 we can read: “The major concerns of increasing industrial competitiveness and the quality of life for European citizens in a global information society reflects in the Framework Programme 7 under the European Commission - “Knowledge is at core of the Lisbon agenda and underpins all its elements. Research and technology are, together with education and innovation, the components of the “Triangle of knowledge”. 3. The conclusion: How to produce the content for streaming on the Internet and mobile phones. 3.1 The difference between streaming through internet and mobile phones from technical point of view DVB Project “When DVB-T was first published in 1997, it wasn’t designed to target mobile receivers. However, following very positive experimental results, DVB-T mobile services have been launched in Singapore and Germany, with extensive commercial trials elsewhere. Indeed, with the advent of diversity antenna receivers, services which target fixed reception can now largely be received on the move as well. The problem arrive with the battery life. Despite the success of mobile DVB-T reception, the major concern with any handheld device is that of battery life. The current and projected power consumption of DVBT front ends it too high to support handheld receivers that expect to last from one to several days on a single charge. The other major requirements for DVB-H were an ability to receive 15Mbit/s in an 8MHz channel and in a wide area single frequency network at high speed. These requirements were drawn up after much debate and with an eye on emerging convergence devices proving video services and other broadcast data services to 2.5G and 3G handheld devices. Furthermore, all this should be possible while maintaining maximum compatibility with existing DVB-T networks and system. 3.2 The difference between streaming through Internet and mobile phones from production point of view Informa Telecoms and Media – David McQueen, Mobile TV report: “The success is also dependent on the availability of desirable, popular content to the end user which will depend to a large extent on how fast consumers adopt the services and devices. There is a definite need for the industry to decide what formats will work for users while they are on the move and what services will be attractive to mobile subscribers, bearing in mind current viewing habits”. Screen Digest & Goldmedia: 13 “Mobile digital television (MDTV) services exist today in South Korea and are now a short way off in Europe and North America. Trials are currently underway worldwide using a variety of different transmissions standards and commercial launches in Europe in 2007. However, there are a number of hurdles to clear before wide-scale roll-out can take place. MDTV network infrastructure costs are likely to be very high, as they must match cellular phone coverage targets. This has major implications for players and the overall industry structure. Europe also faces spectrum availability problems and large scale MDTV deployment is unlikely to occur until after 2009 when analogue terrestrial television begins to be switched off – liberating spectrum for MDTV. Substantial European take-off is predicted after 2009” [8]. Doreen Carvajal, International Harold Tribune Sunday, October 16, 2005, “Cellphones bring dialogue and revenue to TV shows”: “To hook viewers on their handsets, producers are focusing on universal topics like love and money, and eclectic ones like cosmetic surgery. The goal of many of them is to create an international format that will sell across borders, transforming local versions of “Matchmaker” in Holland, for example, to “Compatibles” in Ecuador. (…) Viewers of “Cosmetic Surgery Live” in Britain can take a break from watching the operating room to send in camera-phone pictures of their own body parts for consultation with a surgeon. (…) “Psychic Interactive”, an afternoon television show on the Sky channel, is also offering individual attention with video calls made from third-generation cell phones. The program appears in a split screen, allowing callers to communicate with Trevor, the Reiki master, or Rosa, while watching the show” [9]. 3GSM – John Blau “Craig David sets tone for mobile entertainment John Blau, IDG News Service16/02/2006 09:02:35 But Peter Erskine, chief executive officer of mobile network operator mm02 PLC “The operator, recently acquired by Spain’s Telefonica SA, has conducted a DVB-H (Digital Video Broadcasting-Handheld) test in the U.K. Participants in the test watched an average 3.5 hours of mobile TV per week, according to Erskine. More than 80 percent of them said they would subscribe to a broadcast mobile TV service, he said” [10]. 3.3 What do we need to make global e-learning on the mobile phones real? 3.3.1 Technically: lower-cost handsets, better quality screens, improved battery life and lower-priced 14 Fig. 9 QVGA 320x240 VGA 640x480 CIF 352x228 4CIF 704x576 Sub-QCIF 128x96 QCIF 176x144 15 Fig. 10 QVGA 320x240 VGA 640x480 CIF 352x228 4CIF 704x576 Sub-QCIF 128x96 QCIF 176x144 16 Fig. 11 QVGA 320x240 VGA 640x480 CIF 352x228 4CIF 704x576 Sub-QCIF 128x96 QCIF 176x144 17 Fig. 12 QVGA 320x240 VGA 640x480 CIF 352x228 4CIF 704x576 Sub-QCIF 128x96 QCIF 176x144 18 Fig. 13 QVGA 320x240 VGA 640x480 CIF 352x228 4CIF 704x576 Sub-QCIF 128x96 QCIF 176x144 19 Fig. 14 QVGA 320x240 VGA 640x480 CIF 352x228 4CIF 704x576 Sub-QCIF 128x96 QCIF 176x144 20 Fig. 15 QVGA 320x240 VGA 640x480 CIF 352x228 4CIF 704x576 Sub-QCIF 128x96 QCIF 176x144 21 Fig. 16 QVGA 320x240 VGA 640x480 CIF 352x228 4CIF 704x576 Sub-QCIF 128x96 QCIF 176x144 22 Fig. 17 QVGA 320x240 VGA 640x480 CIF 352x228 4CIF 704x576 Sub-QCIF 128x96 QCIF 176x144 23 3.3.2 As a content: The ICT revolution changed the way we watch and produce electronic media. “Formats are programmes with a highly-wrought production plan, including a detailed dramaturgy and a detailed description of set, light, staging etc., that can be licensed to production companies or TV stations in different territories to be produced with the same production bible under local circumstances” [11]. If we want to make a format for the content, we need to prepare production bible, something as a recipe. As in every regular production for TV station we should use the same regulations for Internet and mobile productions. The production process can be done in the standard (old fashioned) manner - creating new ideas - preparing knowhow for the content format (production bible) - developing the ideas and content format but mastering the final products for television and for the Internet and mobile phones is a much different process. Over the years television stations have produced their programmes on their own. For television stations production for the Internet and mobile phones is impossible. The owners are not the producer anymore, they are just service and content providers. They do not know how to produce these types of programmes and they do not have the facilities. They need to prepare productions for broadcast. In the digital world this process is easy. The production house produces a digital master, compress it and send it through the digital connection straight to the provider server. The provider can use masters for broadcast or for video-ondemand. Even though there is no risk and no production and preproduction costs, these providers want to get large fees from the customers. So now we are not talking about “creative process, but about finding the right way to grab the audience’s attention“ [11]. Nowadays the mobile business customer is a “producer”. He wants to get what he expects. The content format is necessary. The internet and mobile phone user doesn’t want to read the newspaper, choose a programme, and sit in a front of TV-set at the scheduled time from the schedule. He needs to get what he expects at the time and place he chooses. The programmes for e-learning for the internet and mobile should be content formatted. There is no space for looking for anything, waiting for reception and being surprised at the result. There is no jeopardy. Our format must commans attention, evoke emotion and bring benefits to customers. Because the Web delivers a highly effective type of electronic media of text, pictures and sound so technically for UMTS video and DVB-H, we can use the same programmes as we produced for television but it is necessary for them to be formatted for Internet and mobile phones regarding: - quality of sound - readability of text - correct AV codec The samples of content format choosen for ATVN (Internet television) we can see in the below pictures. We can say that they could be used for mobile phones but we have to prepare 24 the texts very carefully. I think the best idea is to send the text as a different slide, so that the editing should be different. 3.3.3 Summary Interoperability and portability of the chosen solutions are essential for the future migration and expansion capabilities. The quality of compression allows end users a near TVquality experience and gives the opportunity to exchange the library with public television stations. Each storytelling grammar have to has a specific set of rules which we call “content format”. We should consider that different people have different levels of education, language and web literacy. Now we are in a process to develop an editorial strategy, an artistic and scientific set of criteria to measure if we can are able to achieve our aim. Fig. 18 PAL 720x576, original quality CIF 352x228, RealMovie 25 PAL 720x576, original quality Sub-QCIF 128x96, MPEG 26 Fig. 19 PAL 720x576, original quality CIF 352x228, RealMovie Sub-QCIF 128x96, MPEG 27 Fig. 20 PAL 720x576, original quality CIF 352x228, RealMovie Sub-QCIF 128x96, MPEG 28 Fig. 21 PAL 720x576, original quality CIF 352x228, RealMovie Sub-QCIF 128x96, MPEG 29 References: [1] Foundation for Mobile Open Society through wireless technology – MOST [2] David McQueen: Mobile TV report. April 30, 2005, Informa Telecoms and Media [3] ABI Research, Mobile Broadcast Video Services, www.abiresearch.com [4] Tomi Ahonen; Alan Moore: The story of Mobile vs. TV for NMK (New Media Knowledge) [5] SEMOPS - Secure Mobile Payment Service, ATVN – EU – GP Conference, www.semops.com [6] Adoptiver Service Grid Project, ATVN – EU – GP Conference, http://asg-platform.org [7] Mobile Knowledge Management, ATVN – EU – GP Conference, www.mobileknowledge.com [8] Screen Digest & Goldmedia : “The coming handheld revolution will transform the way we consume television”, www.screendigest.com [9] Doreen Carvajal: “Cellphones bring dialogue and revenue to TV shows”, International Harold Tribune [10] John Blau: “Craig David sets tone for mobile entertainment”, IDG News Service16/02/2006 [11] Bettina Brinkman, European Broadcast Union, Geneva. Workshop ATVN-EU-GP, Warsaw, Poland 30 Krystyna Rudowska 17 Kazury Street apt. 17 02-795 Warsaw Poland krystyna.rudowska@icm.edu.pl Curriculum Vitae Employment January, 2002 – Present Warsaw University Academic Internet Television Network www.atvn.pl ATVN Producer • Prepare and develop the www.ATVN.pl project (streaming television) • Develop the production technology for ATVN (broadcast through Internet) • Produce and direct ATVN programs • Coordinated the EU project at 5FP acronym : ICMAITN (Internet streaming television platform for science and education) • Partner for EU project at 6FP acronym: ATVN-EU-GP (www.atvn-eu-gp.pl) (internet streaming television platform for dissemination of EU Best Practice Projects) November 1999 – 2002 Polish - Japanese Graduate School of Computer Techniques - Head of Postgraduate Computer Technique Studies • Developed and manage Postgraduate Computer Technique Studies Program • Lectured on Multimedia and Television Production June 1978 – December 2001 Polish Public Television Production Departament • screenplays and production of documentary films and television programs • produced the very first Internet concert by choirs between Warsaw, Krakow, and Gdansk 31 • developed projects, screenplays and produced teleconferences using the Virtual Studio Technical Department • head of technical side of production at TVP • technical director • studio engineer • broadcast producer June 1991 – October 1996 Scan-Mag Inc. Toronto, Canada Television Producer • produced television commercials, educational and documentary films • produced a series of reports on modern Poland for Canadian station MLTV • organized the largest Polish festival at Ontario Place in Toronto • produced television spots for Canada’s Ministry of Health Education Humber College, Toronto Arts and Culture Manager Ryerson Technical University, Toronto Television Production course Postgraduate Studies in Journalism, Warsaw University - Journalist Postgraduate Studies in Education, Warsaw University of Technology - Teacher Warsaw University of Technology - Masters in electronic engineering Awards Award from the Chairman of the Radio and Television Committee www.ATVN.pl has been nominated as the national finalists of the World Summit Award (WSA) 2005 Product ID –8039 Nominee at “Dariusz Fikus Award 2006” as a “media creator” for professionalism and ethics 32 33
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