Rules 0.9 Beta

Rules 0.9 Beta 02/04/14
Rules 0.9 Beta
Note: Small Tweaking going on, imagery is in flux as well, but the game is working really well. We welcome your
feedback and stay tuned to this space as we tweak the rules and work on graphics!
Goal:
Hide your more monstrous traits and attempt to pass as a human.
How to Win:
The game lasts 4 turns. The player with the fewest points at the end of 4 turns wins unless
one or more player scores 11 or more points, in which case the player with the highest score
wins!
A look at the cards:
Monster image
Two different
abilities
CLAWS
Name & Icon
“Drink
liquid
alcohols.”
Beta PNP
Name a card. Each Monster after you
who reveals the named card scores
1 point
Target monster guesses a card, if it’s in
your hand they gain 1 point
©Right After Then Design LLC
Beta
PNP
1
Rules 0.9 Beta 02/04/14
Rules for the 3-4 player game.
(for 5-8 players changes, see addendum “More than 4 payers:” on page 5). Use the
following 15 cards: 3 each of Stink, Eyes, Slime, Claws, and Scales.
1. Deal
The oldest player shuffles and deals each player three cards, then deals one card face-up
into the middle of the table. This card is called the Middle Card. The rest of the cards form
the “deck.”
2. Players Choose Down Cards
Each player choses one of their 3 cards and places it face down in front of them. This card
is called a Down card. During the game, Down cards will be revealed at which point they are
called Up Cards. The remaining 2 cards form a players “hand.” Players hands should be held
so the other players can’t see it.
3. Starting with the Dealer and going clockwise, Players reveal
Down cards (turning them into Up cards)
When all cards are placed, the dealer reveals his/her Down card by flipping it over. This card
is the dealer’s Up card. After revealing the card, the dealer chooses ONE of the two abilities
to use and follows what that ability says. If one ability isn’t usable, then the player MUST
choose the other ability. See below for a closer look at all the abilities.
After the dealer’s ability has resolved, the next player clockwise reveals their Down card and
picks which ability they want to use. This continues until all players have taken their turn
revealing their Down cards and doing an ability.
4. Score Monster Points (remember, these are bad, you want to
avoid points)
Players score 1 Point for every Up card OTHER THAN THEIR OWN that matches a card in
their hand. Players score 2 points for each card in their hand that matches the Middle card.
2
Rules 0.9 Beta 02/04/14
Example #1: Ali has a Slime card and a Scales card in her hand when it’s time to score MPs.
Her Up card is Scales
The MC is Slime
The other players Up cards are; Slime, Scales, and Eyes
Ali Scores 4 total points. Ali Scores 3 MPs from the Slime card in her hand. 2 MPs from the
Slime card in her hand for matching the MC and 1 more point for matching one of the other
player’s Up cards. Ali Scores 1 more Point because the Scales card in her hand matches 2
different Up cards.
©Right After Then Design LLC
The Monster to your right switches
their Up card with the Middle card.
The next revealed card doesn’t have
an effect.
If that card is Eyes, you score 1 point
Beta PNP
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EYES
Beta PNP
Beta PNP
“Drink
liquid
alcohols.”
Beta PNP
2
C
Replace the Middle card with the top
card of the deck.
SCALES
SLIME
You can’t be targeted by effects
“Drink
liquid
alcohols.”
©Right After Then Design LLC
Beta PNP
SCALES
“Drink
liquid
alcohols.”
Beta PNP
“Drink
liquid
alcohols.”
1
Beta PNP
“Drink
liquid
alcohols.”
1
ons
ter
one switc
in th hes
U
eir
han p card
d
Sw
with
itch
the
pos
ition
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of a
ight
ny 2
Afte
r Th
Up
en
card
Desi
gn
s.
LL
©Right After Then Design LLC
NP
et m
Switch the position of any 2 Up cards.
aP
Targ
Target monster switches Up card with
one in their hand
Beta PNP
Bet
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“Dri
liqu nk
id
alco
hols
.”
“Drink
liquid
alcohols.”
SLIM
SCALES
Replace the Middle card with the top
card of the deck.
©Right After Then Design LLC
You can’t be targeted by effects
Players 2’s Up
card
E
Middle card
SLIME
Players 2’s
Hand
Beta PNP
Beta PNP
Target monster switches Up card with
one in their hand
Switch the position of any 2 Up cards.
Replace the Middle card with the top
card of the deck.
©Right After Then Design LLC
Ali’s Hand
scores 4 points
You can’t be targeted by effects
©Right After Then Design LLC
3
Rules 0.9 Beta 02/04/14
Example #2: Rob has 2 Slime cards in his hand when it’s time to score points
Robs Up – Eyes
MC – Scales
Other Up cards; Slime, Smelly, and Claws.
Rob Scores 2 MPs – one for each Slime card in his hand that matches the Slime Up card
Note: if the one slime cards was the Middle card, he would have scored 4 points!
©Right After Then Design LLC
Target monster guesses a card, if it’s in
your hand they gain 1 point
Name a card. Each Monster after you
who reveals the named card scores
1 point
Beta PNP
CLAWS
Beta PNP
“Drink
liquid
alcohols.”
LC
EYES
“Drink
liquid
alcohols.”
“Drink
liquid
alcohols.”
SLIME
SLIME
Beta PNP
The Monster to your right switches
their Up card with the Middle card.
Beta PNP
Target monster switches Up card with
one in their hand
The next revealed card doesn’t have
an effect.
If that card is Eyes, you score 1 point
1 1
Beta PNP
nL
SLIME
“Drink
liquid
alcohols.”
the
M
card iddle
of th card
e d with
eck
the
.
top
You
can
’t b
e ta
©R
rge
ight
ted
Afte
by e
r Th
ffec
en
Desi
ts
g
Beta PNP
NP
lace
©Right After Then Design LLC
aP
Rep
“Drink
liquid
alcohols.”
Beta PNP
Bet
“Drink
liquid
alcohols.”
LES
“Dri
liqu nk
id
alco
hols
.”
SCA
STINK
Beta PNP
You swap hands with
any other Monster.
*Only one Monster may use this ability in a round*
©Right After Then Design LLC
Swap 1 random card from hand with
random card from target monster hand
Players 2’s Up
card
Switch the position of any 2 Up cards.
Beta PNP
Middle card
Target monster switches Up card with
one in their hand
Beta PNP
Beta PNP
Players 2’s
Hand
©Right After Then Design LLC
Beta PNP
Switch the position of any 2 Up cards.
Target monster switches Up card with
one in their hand
©Right After Then Design LLC
Rob’s Hand
scores 4 points
Switch the position of any 2 Up cards.
©Right After Then Design LLC
5. Change Dealer and play another turn.
Collect up all the cards and hand them to the player to the left of the dealer. This players
shuffles them up and becomes the new dealer. Repeat steps 1-5 until you have played 4
turns. The player with the fewest points wins unless any player gets 11 or more points – if
that happens, the player with the MOST points wins instead.
4
Rules 0.9 Beta 02/04/14
More than 4 payers:
Changes to 5-8 player games
The Deck
In a 5 or 6 player game includes 24 total cards: 4 each of the following; Claws, Stink, Scales,
Eyes, Slime, and Teeth.
In a 7 or 8 player game includes 30 total cards: 5 each of the following; Claws, Stink, Scales,
Eyes, Slime, and Teeth.
Playing Ahead
Only the Dealer and the next three players play Down cards after dealing the cards. After
the Dealer reveals his Down card and does their ability, the 5th player plays their Down card.
This continues with the player to the left of the dealer revealing their Down card and doing
the ability followed by the 6th player playing their Down card. This gives later players more
information before they choose their Down Cards.
Players who have yet to play their Down card can NOT be targeted with abilities!
Player 5: Plays Down
card after the Dealer
reveals and executes
an ability
Player 6: Plays Down
card after player 2
reveals and executes an
ability
Player 7: Plays
Down card after
player 3 reveals
and executes an
ability
Player 4
ta
Be
LES
P
PN
Beta
SCA
“Drin
liqui k
alco d
hols
.”
Beta
PNP
Rep
lace
the
M
card iddle
of th card
e de with
the
ck.
top
You
can’
t be
targ
©R
eted
ight
After
by eff
Then
ects
Desig
Middle card
n LL
C
PNP
Player 3
First 4 player choose and
play Down cards before
the Dealer reveals and
executes an ability.
Beta
Player 2
PNP
Beta PNP
Dealer
Player 8: Plays Down card
after player 4 reveals and
executes an ability
Winning with High Points
In a 5-6 player game, instead of 11 or more points causing the highest total to win, it takes
12 or more.
In a 7-8 player game, instead of 11 or more points causing the highest total to win, it takes
13 or more.
5
Rules 0.9 Beta 02/04/14
Overview of Abilities
A look at the Abilities on Each Card.
Scales
This ability lets you take the
Top card of the deck and place
it as a new Middle card. Take
the old Middle card and shuffle
it back into the deck.
SLIME
When you use this, you get
to pick any player (including
yourself). That player takes a
card from their hand and plays
it as a new Up card and takes
their old Up card and adds it
to their hand. This ability can
only target players who have
revealed Up cards this turn.
“Drink
liquid
alcohols.”
Beta PNP
This ability lets you swap the
position of any two Up cards.
Remember, you don’t score
points for matching your own
Up card, so this card can be a
real life-saver!
Target monster switches Up card with
one in their hand
Switch the position of any 2 Up cards.
©Right After Then Design LLC
“Drink
liquid
alcohols.”
SCALES
Slime
This ability stops other players
with targeting you or your
cards with abilities. Great for
when you like your hand just
fine…
Beta PNP
Replace the Middle card with the top
card of the deck.
You can’t be targeted by effects
©Right After Then Design LLC
This ability stops the next
revealed Up card this turn
from using any ability! It’s a
little risky though, because if
the next revealed card is also
an “Eyes” card, you score 1
point (that newly revealed Eyes
card still doesn’t get to use an
ability.
6
“Drink
liquid
alcohols.”
EYES
Eyes
Beta PNP
The next revealed card doesn’t have
an effect.
If that card is Eyes, you score 1 point
The Monster to your right switches
their Up card with the Middle card.
©Right After Then Design LLC
This ability causes the player
to your right to swap the
position of their Up card with
the Middle card. This ability
can’t be used by the dealer
because the player to the
dealer’s right won’t have an Up
card yet.
Rules 0.9 Beta 02/04/14
Note: there are interesting abilities in the game that can cause cards from players hands
to be swapped in for cards in play – when that happens those new cards do NOT
have their abilities activated.
This card lets you swap hands
with any other player. Super
powerful! This ability may only
be used by one player per
turn.
“Drink
liquid
alcohols.”
STINK
Stink
Beta PNP
If the above ability has already
been used this turn (of if you
want), you can use this ability
to swap a RANDOM card from
your hand for a RANDOM card
from any other player’s hand.
You swap hands with
any other Monster.
*Only one Monster may use this ability in a round*
Swap 1 random card from hand with
random card from target monster hand
©Right After Then Design LLC
Choose the name of any card
(Slime, Scales, Eyes, Stink,
Claws, or Teeth) when you
use this ability. If any players
after you reveal the card you
named when they turn over a
Down card, that player scores
1 point.
“Drink
liquid
alcohols.”
CLAWS
Claws
Beta PNP
Name a card. Each Monster after you
who reveals the named card scores
1 point
Pick another player. That
player chooses the name of
any card (Slime, Scales, Eyes,
Stink, Claws, or Teeth). Show
all copies of the named card
you have in your hand. The
player who guessed scores 1
point for each card you show.
Target monster guesses a card, if it’s in
your hand they gain 1 point
©Right After Then Design LLC
This card duplicates the
abilities of the current Middle
card. Just choose one of the
two abilities on the Middle
card and use it as if was
printed on the Teeth card.
“Drink
liquid
alcohols.”
TEETH
Teeth (5+ players
only)
Beta PNP
Use either ability on the Middle card
*This card is only used in games of
5 or more players*
©Right After Then Design LLC
7
Designed during the 2014 Global Game Jam by:
Ali R Thome
Jordan W Martin
Luke Peterschmidt
Rob Noss
©2014 Right After Then Design LLC. All rights reserved.
Right After Then Design LLC
www.rightafterthen.com
Beta PNP
You can’t be targeted by effects
“Drink
liquid
alcohols.”
Beta PNP
©Right After Then Design LLC
Beta PNP
Switch the position of any 2 Up cards.
Target monster switches Up card with
one in their hand
Switch the position of any 2 Up cards.
Beta PNP
You swap hands with
any other Monster.
*Only one Monster may use this ability in a round*
Swap 1 random card from hand with
random card from target monster hand
©Right After Then Design LLC
Target monster switches Up card with
one in their hand
Switch the position of any 2 Up cards.
©Right After Then Design LLC
“Drink
liquid
alcohols.”
STINK
©Right After Then Design LLC
“Drink
liquid
alcohols.”
Beta PNP
Beta PNP
You swap hands with
any other Monster.
*Only one Monster may use this ability in a round*
Swap 1 random card from hand with
random card from target monster hand
©Right After Then Design LLC
©Right After Then Design LLC
“Drink
liquid
alcohols.”
STINK
Target monster switches Up card with
one in their hand
“Drink
liquid
alcohols.”
SLIME
©Right After Then Design LLC
SLIME
SLIME
Replace the Middle card with the top
card of the deck.
You can’t be targeted by effects
©Right After Then Design LLC
“Drink
liquid
alcohols.”
Beta PNP
Replace the Middle card with the top
card of the deck.
You can’t be targeted by effects
“Drink
liquid
alcohols.”
SCALES
Beta PNP
Replace the Middle card with the top
card of the deck.
STINK
“Drink
liquid
alcohols.”
SCALES
SCALES
“Drink
liquid
alcohols.”
Beta PNP
You swap hands with
any other Monster.
*Only one Monster may use this ability in a round*
Swap 1 random card from hand with
random card from target monster hand
©Right After Then Design LLC
Beta PNP
Name a card. Each Monster after you
who reveals the named card scores
1 point
Target monster guesses a card, if it’s in
your hand they gain 1 point
Target monster guesses a card, if it’s in
your hand they gain 1 point
“Drink
liquid
alcohols.”
Beta PNP
©Right After Then Design LLC
Beta PNP
The next revealed card doesn’t have
an effect.
If that card is Eyes, you score 1 point
Beta PNP
The next revealed card doesn’t have
an effect.
If that card is Eyes, you score 1 point
The Monster to your right switches
their Up card with the Middle card.
The Monster to your right switches
their Up card with the Middle card.
©Right After Then Design LLC
“Drink
liquid
alcohols.”
TEETH
©Right After Then Design LLC
“Drink
liquid
alcohols.”
Beta PNP
The next revealed card doesn’t have
an effect.
If that card is Eyes, you score 1 point
The Monster to your right switches
their Up card with the Middle card.
“Drink
liquid
alcohols.”
Beta PNP
©Right After Then Design LLC
“Drink
liquid
alcohols.”
TEETH
EYES
Name a card. Each Monster after you
who reveals the named card scores
1 point
©Right After Then Design LLC
EYES
©Right After Then Design LLC
“Drink
liquid
alcohols.”
Beta PNP
EYES
Target monster guesses a card, if it’s in
your hand they gain 1 point
“Drink
liquid
alcohols.”
CLAWS
Beta PNP
Name a card. Each Monster after you
who reveals the named card scores
1 point
TEETH
“Drink
liquid
alcohols.”
CLAWS
CLAWS
“Drink
liquid
alcohols.”
Beta PNP
Use either ability on the Middle card
Use either ability on the Middle card
Use either ability on the Middle card
*This card is only used in games of
5 or more players*
*This card is only used in games of
5 or more players*
*This card is only used in games of
5 or more players*
©Right After Then Design LLC
©Right After Then Design LLC
©Right After Then Design LLC
Beta PNP
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